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The engine's source code is easy to read and understand with a self-documenting approach to code design. You don't have to wait months or years for other people to fix an engine bug that is important to your game. Often times, you can spend an hour or two of your own time to fix whatever problems you encounter yourself. See More


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Multi-Resolution "No Edge" Scaling.
Integrate 2D Skeletal Animations In Your Games with Interchangeable Body Parts and Skinned Meshes with Ease!
Multiple Device Publishing Create one project and publish to the web or multiple devices at once.
Generates native install files.
Built on the Adobe AIR compiler.
Or use image assets at multiple resolutions 1x, 2x, 3x and let GBS handle scaling on different devices.
Write Custom Code If You Prefer If you are a coder use GBs for visual layout and access everything created in the editor via code.
Our underlying game engine is open-source.
PRO Only Cross platform editor.
Install with one license on both Mac and Windows computers and experience the same workflow.
Plugin any 3rd party service.
Use Adobe Native Extensions drag and drop game engine access specific device features.
Single click mobile device deployment to iOS, Android, Ouya, etc.
No additional SDKs or command line workflow required even for iOS on windows.
Use an easy visual drag and drop workflow.
Trigger actions based on simple rules or respond to built-in state machine state changes.
Better rendering performance than Unity 2D!
Save graphics memory and gain additional flexibility with your game art.
Swap out character body parts, and mix and match animations all on the fly using game actions.
Create Multiplayer Games Without Writing A Line Of Code Leverage the Yahoo Networks server infrastructure and build in multiplayer features into your game.
We've made the process as simple as possible.
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Even save game data to a remote no sql database using key value pairs.
High Performance 2D Game Engine GameBuilder Studio is built on the highly optimized open source 2D rendering engine known as Starling.
We cross compile to different platforms using the first in class award winning Adobe AIR compiler.
We leverage the highest performance physics and GPU accelerated rendering frameworks under the drag and drop game engine />Making your games run blazingly fast across all major web browsers and native mobile platforms.
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Designers https://art-skin.ru/and-game/play-free-online-tom-and-jerry-meet-sherlock-holmes-game.html leverage the highest level of the GameBuilder development stack, which is our visual tool.
Programmers can leverage the second layer and move between both layers to grab full control of the final game code.
This is the best hybrid game development solution.
You can access everything created visually in-editor by reference via code.
You can even completely alter the startup sequence and flow of your game via code.
The editor generates game code and outputs everything in-editor to xml files.
Extend The Editor With Plugins GameBuilder Studio uses one of the best enterprise level ui development frameworks Flex for its UI.
You can write engine components in AS3 and create your own custom properties panel using Apache Flex and custom Spark Skinning.
Have you developed a custom particle engine or animation system?
Develop a completely custom integrated ui panel for it with ease.
Open Source Game Engine No need to wait on us.
If there is something you need added to GameBuilder Studio develop a custom plugin yourself.
Found a minor bug in the underlying game engine, then submit a report or fix it and submit a change request to us via Github.
The GameBuilder Engine is open-source and publicly accessible.
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Construct 2 is the perfect tool if you want to make great 2D games. This game creation engine offers an intuitive drag-and-drop interface that also lets you make use of your HTML5 knowledge. This means you can make games for NewGrounds, Facebook, Kongregate, and popular web browsers. 5. Cocos2D


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Unity Tutorial - Drag & Drop Tutorial #1 [RPGs, Card Games, uGUI]

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Creating Drag and Drop UI | Unreal Engine Documentation
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Multi-Resolution "No Edge" Scaling.
Integrate 2D Skeletal Animations In Your Games with Interchangeable Body Parts and Skinned Meshes with Ease!
Multiple Device Publishing Create one project and publish to the drag and drop game engine or multiple devices at once.
Generates native install files.
Built on the Adobe AIR compiler.
Or use image assets at multiple resolutions 1x, 2x, 3x and let GBS handle scaling on different devices.
Write Custom Code If You Prefer If you are a coder use GBs for visual layout and access everything created in the editor via code.
Our underlying game engine is open-source.
PRO Only Cross platform editor.
Install with one license on both Mac and Windows computers and experience the same workflow.
Plugin any 3rd party service.
Use Adobe Native Extensions to access specific device features.
Single click mobile device deployment to iOS, Android, Ouya, etc.
No additional SDKs or command line workflow required even for iOS on windows.
Use an easy visual drag and drop workflow.
Trigger actions based on simple rules or respond to built-in state machine state changes.
Better rendering performance than Unity 2D!
Save graphics memory and gain additional flexibility with your game art.
Swap out character body parts, and mix and match animations all on the fly using game actions.
Create Multiplayer Games Without Writing A Line Of Code Leverage the Yahoo Networks server infrastructure and build in multiplayer features into your game.
We've made the drag and drop game engine as simple as possible.
Upload a pre-built drag and drop game engine file onto your Yahoo account and have the multiplayer plugin match players, join shared rooms, and send properties to all connected players just by triggering a game action.
Even save game data to a remote no sql database using key value pairs.
High Performance 2D Game Engine GameBuilder Studio is built on the highly optimized open source 2D rendering engine known as Starling.
We cross compile to different platforms using the first in class award winning Adobe AIR compiler.
We leverage the highest performance physics and GPU accelerated rendering frameworks under the hood.
Making your games run blazingly fast across all major web browsers and native mobile platforms.
Multi-layer Development Stack Working in a team?
Develop on different layers with GameBuilder Studio.
Designers can leverage the highest level of the GameBuilder development stack, which is our visual tool.
Programmers can leverage the second layer and move between both layers to grab full control of the final game code.
This is the best hybrid game development solution.
You can access everything created visually in-editor by reference via code.
You can even completely alter the startup sequence and flow of your game via code.
The editor generates game code and outputs everything in-editor to xml files.
Extend Drag and drop game engine Editor With Plugins GameBuilder Studio uses one of the best enterprise level ui development frameworks Flex for its UI.
You can write engine components in AS3 and create your own custom properties panel congratulate, and games free online think Apache Flex and custom Spark Skinning.
Have you developed a custom particle engine or animation system?
Develop a completely custom integrated ui panel for it with ease.
Open Source Game Engine No need to wait on us.
If there is something you need added drag and drop game engine GameBuilder Studio develop a custom plugin yourself.
Found a minor bug in the underlying game engine, then submit a report or fix it and submit a change request to us via Github.
The GameBuilder Engine is open-source and publicly accessible.
The powerful functionality of GBS is combined with an incredible ease of use.
GBS has greatly simplified the development process for us, which has allowed our team to focus on the gameplay, story, and art of Star Guardians.

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Drag and drop is also featured in many shader editing programs for graphics tools, such as Blender. Drag and drop also features in some video game engines, including Unreal Engine, GameMaker Studio, Construct 2 and, with expansion, Unity (game engine). Examples


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The engine's source code is easy to read and understand with a self-documenting approach to code design. You don't have to wait months or years for other people to fix an engine bug that is important to your game. Often times, you can spend an hour or two of your own time to fix whatever problems you encounter yourself. See More


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GameMaker – drag and drop game development. GameMaker is one of the premier engines that offers users the chance to make complete mobile games just with using a drag-and-drop interface. Specifically designed so that novice computer programmers would be able to make computer games without much programming knowledge, it’s an excellent choice.


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The Best Game Engines for Beginners
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The built-in Asset Library help you quickly start building out your game.
Use preview mode to instantly test and prototype as you design.
UI Screen You can create stunning interactive UI screens or even entertaining cut scenes.
With the Buildbox, creating games is simple.
There is no programming or scripting needed.
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I built a game in drag and drop game engine week that is now on course to gain 100 million downloads.
BuildBox is the tool that changed my life and enabled me to do this business full time.
BuildBox is the best https://art-skin.ru/and-game/online-oceans-and-continents-game.html and drop game builder ever created.
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We have been featured 8 times by Apple, all games were built with BuildBox.
From ease of use to lightning fast development times, Buildbox is packed with tons of features and has some drag and drop game engine power under the hood.
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The best drag and drop game engine, now supports 3D and coding capability.. The best drag and drop game builder ever created . Developer Tools Games


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For instance, 10 years ago, nobody would have dreamed of creating a website without programming knowledge.
Now everyone can do it in minutes.
You can even build in the same way!
So what about creating computer games?
There are now more and more solutions for complete beginners who have never written a line of code in their life.
Sounds good to you?
You will also know that you need to download and install them on your computer.
You only change minor details.
Import your own artwork or move a few sliders to change the colour of the sky, for example.
This lets you create events or properties by choosing them from a looooong list.
However, they are an excellent way to begin understanding how code works without actually typing anything yourself.
Others rely on well-known scripting languages, and mastering them will give you full control over your game, no matter how complex it is.
Of course, the closer you get to code, the steeper the learning curve gets.
But also remember there are other factors to consider.
Some game engines do not support both β€” so it will limit your choice.
You should also check the spec requirements.
Older computers might be too slow to run the more powerful game engines.
For example, if you want to create an RPG Role Playing Game without any code, you could use.
If you want to create drag and drop game engine adventure game, you could try Adventure Game Studio.
As you can imagine, 3D game engines tend to be more complex with steeper learning curves.
Usually, this means pixel art or terrain maps you can always import your characters and backgrounds from other programs too.
Do you want to only publish for the web?
Or do you want to create an iOS and Android game?
Or maybe PCs, Macs and VR?
Also note that if you only want to publish to smartphones, drag and drop game engine have a dedicated post on.
If you are more of a hobbyist, there is nothing wrong with choosing the easiest solution.
You could even use them as your training ground for learning code β€” a worthwhile investment.
Do you want good support from a community?
Is it updated regularly?
These are all questions worth asking to ensure your engine is idea itunes slotomania consider />Can game engines make any kind of game?
The short answer is yes.
But some genres will definitely require scripting.
Simple 2D Games: These easy enough to create.
You will need to invest time in learning how to use the game engine, and of course in creating your levels, artwork and concept.
The game engines are a lot more powerful, and therefore a lot more difficult to learn.
Also: the Internet is your best friend in terms of technical resources β€” there are even full game templates you can download to see how things work under the hood.
So which game engine is the best for me?
In fact, GameSalad even market their platform at educators who want to teach student how to create games in the classroom.
Of course, it is quite limited in terms of features, but it should be enough for mobile apps and addictive 2D casual games.
These include dozens of games that made it to the App Store top 100 such as Color Switch and The Line Zen.
Their philosophy is to provide users with ready-made templates that let you get started with a game in minutes.
However, this puts restrictions on the amount of freedom you can have, and also tends to help create game clones rather than original concepts.
Luckily, you can also take control of your game mechanics with more advanced features.
The learning curve is super fast, and the interface looks a lot like Microsoft products, so it makes it an ideal tool for PC users who have never looked at a game engine before.
Sadly there is no Mac OS version, and games can only be exported as HTML5.
This means that they need to be converted with a 3rd party service to work as native apps for Android or iOS, which comes at a cost in terms of performance.
Similarly, games can be played on Windows, Mac OS, Linux, but only in web browsers.
This means that it has an extremely active community of super dedicated fans who submit their own extensions and there is no shortage of documentation on the forums.
It comes with a WYSIWYG editor, and you can also create the 2D art directly in it.
The way it works is more like a puzzle, where you have to find the right pieces to create actions and reactions in your software.
Well is based on this model, and as such is an excellent way to create a simple game without coding, but in a way that should give you drag and drop game engine good understanding of how coding works!
https://art-skin.ru/and-game/aces-and-deuces-card-game.html software lets you port to iOS, Android, PC, Macs, Linux, HTML5 β€” and drag and drop game engine Raspberry PI.
It supports a few programming languages, including their own AGK2, based on BASIC slightly unfashionable, but easy to understand syntax β€” ideal for beginners.
You can also grow as a developer with the program, and learn how to use C++ as a powerful framework.
This may appear intimidating to newbies, but is a great way to get started in the world of game development if you are serious about understanding how everything works under drag and drop game engine hood β€” and maybe even make money from it.
Moving on to 3D game engines now, and is probably one of the easiest to use.
You can easily create maps and manipulate certain settings with sliders.
The downside is that all games tend to look the same β€” also, they only run on Windows.
Yes, they all sold millions of copies, and they were all made using.
This powerful simplified code engine supports both 2D and 3D, but is more often used for 2D projects.
One big advantage is that it lets you create all the assets for your game so you can quickly see how things look of course you can also import them from Photoshop or anywhere else.
The drag and drop interface also makes it ideal for quick prototyping, even for advanced game developers.
Watch how to get started with Game Maker Studio 2 in 20 mins.
This is where the action happens.
This San Francisco company who started in Denmark now has more than 5 million registered drag and drop game engine who use the engine on a monthly basis.
While it is an extremely powerful platform that favours coders, there are a number of solutions for beginners who want to use visual scripting instead.
These are all paying, but should give you all the tools you need to get started.
If this is the road you want to take, you should therefore look at investing in beginner friendly plugins such as, or.
Watch how to get started with Unity in 20 mins Tip: There are plenty of highly-rated Unity courses for little money drag and drop game engine as well as.
These will teach you how to make your first game from scratch.
As you can see, it is a trusted platform with a focus on spectacular graphics and lighting effects that is trusted by big companies and indie developers alike.
Of course, you will need a big team of developers to complete big projects like the ones mentioned above, but one advantage is that Unreal comes with a beginner-friendly solution called Blueprint that lets you get started without any coding knowledge.
Tip: To find in-depth courses on Unreal, check out.
This is particularly the case in the world of mobile app games, where a lot of platforms want to offer you ready made solution, claiming that you can easily create the next App Store hit.
However, if you are serious about click to see more development, the market is shrinking by the day.
At the moment, it looks like Unity and Unreal are the two excellent games on fractions and percentages champions, and they are relied upon more and more by indie developers and AAA studios alike.
Sure, the learning curve is a bit steeper, but once you get the hang of these products, you will truly feel like your next game can be anything you want.
Did we miss anything?
Have a preferred game engine?

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BEST EASY SOFTWARE TO MAKE GAMES (DRAG & DROP GAME BUILDER)

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The modestly sized and low-priced game engine called Game Pencil is currently available for purchase right now from Itch.io. Pawbyte’s design tool clocks in at only 6MB and allows aspiring and.


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BuildBox is the best drag and drop game builder ever created. We use it exclusively in our business to create awesome games fast without any coding. We have been featured 8 times by Apple, all games were built with BuildBox.


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Creating Drag and Drop UI | Unreal Engine Documentation
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How to make 3D Games for beginners (no coding)

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The modestly sized and low-priced game engine called Game Pencil is currently available for purchase right now from Itch.io. Pawbyte’s design tool clocks in at only 6MB and allows aspiring and.


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In order to make a good Android game, you'll need the right development tools, makers and game engines, and there's plenty out there. But how do you choose? Games were 90% of Google Play's total revenue in 2016, but to make it big you have to stand out in a very crowded market, with 2.8 million apps on the store in March 2017.


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GameBuilder Studio is a visual game creation tool built to make it easier for creative professionals and aspiring game builders / makers / creators to create and deploy their cross platform 2D games everywhere.


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GameMaker – drag and drop game development. GameMaker is one of the premier engines that offers users the chance to make complete mobile games just with using a drag-and-drop interface. Specifically designed so that novice computer programmers would be able to make computer games without much programming knowledge, it’s an excellent choice.


Enjoy!
GameBuilder Studio | Create Once, Deploy "Consistently" Everywhere!
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Creating Drag and Drop UI | Unreal Engine Documentation
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Multi-Resolution "No Edge" Scaling.
Integrate 2D Skeletal Animations In Your Games with Interchangeable Body Parts and Skinned Meshes with Ease!
Multiple Device Publishing Create one project and publish to the web or multiple devices at once.
Generates native install files.
Built on the Adobe AIR compiler.
Write Custom Code If You Prefer If you are a coder use GBs for visual layout and access everything created in the editor via code.
Our sorry, gta game download and play apologise game engine is open-source.
PRO Only Cross platform editor.
Install with one license on both Mac and Windows computers and experience the same workflow.
Plugin any 3rd party service.
Use Adobe Native Extensions to drag and drop game engine specific device features.
Single click mobile device deployment to iOS, Android, Ouya, etc.
No additional SDKs or command line workflow required even for iOS on windows.
Use an easy visual drag and drop workflow.
Trigger actions based on simple rules or respond to drag and drop game engine state machine state changes.
Better rendering performance than Unity 2D!
Save graphics drag and drop game engine and gain additional flexibility with your game art.
Swap out character body parts, and mix drag and drop game engine match animations all on the fly using game actions.
Create Multiplayer Games Without Writing A Line Of Code Leverage the Yahoo Networks server infrastructure and build in multiplayer features into your game.
We've made the process as simple as possible.
Upload a pre-built server file onto your Yahoo account and have the multiplayer plugin match players, join shared rooms, and send properties to all connected players just by triggering a drag and drop game engine action.
Even save game data to a remote no sql database using key value pairs.
High Performance 2D Game Engine GameBuilder Studio is built on the highly optimized open source 2D rendering engine known as Starling.
We cross compile to different platforms using the first in class award winning Adobe AIR compiler.
We leverage the highest performance drag and drop game engine and GPU accelerated rendering frameworks under the hood.
Making your games run blazingly fast across all major web browsers and native mobile platforms.
Multi-layer Development Stack Working in a team?
Develop on different layers with GameBuilder Studio.
Designers drag and drop game engine leverage the highest level of the GameBuilder development stack, which is our visual tool.
Programmers can leverage the second layer and move between both layers to grab full control of the final game code.
This is the best hybrid game development solution.
You can access everything created visually in-editor by reference via code.
You can even completely alter the startup sequence and flow of your game via code.
The editor generates game code and outputs everything in-editor to xml files.
Extend The Editor With Plugins GameBuilder Studio uses one of the best enterprise level ui development frameworks Flex for its UI.
You can write engine components in AS3 and create your own custom properties panel using Apache Flex and custom Spark Skinning.
Have you developed a custom particle engine or animation system?
Develop a completely custom integrated ui panel for it with ease.
Open Source Game Engine No need to wait on us.
If there is something you need added to GameBuilder Studio develop a custom plugin yourself.
Found a minor bug in the underlying game engine, then submit a report or fix it and submit a change request to us via Github.
The GameBuilder Engine is open-source and publicly accessible.
The powerful functionality of GBS is combined with an incredible ease of use.
GBS has greatly simplified the development process for us, which has allowed our team to focus on the gameplay, story, and art of Star Guardians.

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I was wondering how tough it is to create a Drag&Drop engine, not necessary for gaming, but maybe for websites or even normal mobile apps, what language does it require and how will it export to platforms like IOS or Android.


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The game engine you waited for. Godot provides a huge set of common tools, so you can just focus on making your game without reinventing the wheel. Godot is completely free and open-source under the very permissive MIT license. No strings attached, no royalties, nothing. Your game is yours, down to the last line of engine code.


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The Best Game Engines for Beginners
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Multi-Resolution "No Edge" Scaling.
Integrate 2D Skeletal Animations In Your Games with Interchangeable Body Parts and Skinned Meshes with Ease!
Multiple Device Publishing Create one project and publish to the web or multiple devices at once.
Generates native install files.
Built on the Adobe AIR compiler.
Or use image assets at multiple resolutions 1x, 2x, 3x and let GBS handle scaling on different devices.
Write Custom Code If You Prefer If you are a coder use GBs for visual drag and drop game engine and access everything created in the drag and drop game engine via code.
Our underlying game engine is open-source.
PRO Only Cross platform editor.
Install with one license on both Mac and Windows computers and experience the same workflow.
Plugin any 3rd party service.
Use Adobe Native Extensions to access specific device features.
Single click mobile device deployment to iOS, Android, Ouya, etc.
No additional SDKs or command line workflow required even for iOS on windows.
go here an easy visual drag and drop workflow.
Trigger actions based on simple rules or respond to built-in state machine state changes.
Better rendering performance than Learn more here 2D!
Save graphics memory and gain additional flexibility with your game art.
Swap out character body parts, and mix and match animations all on the fly using game actions.
Create Multiplayer Games Without Writing A Line Of Code Leverage the Yahoo Networks server infrastructure and build in multiplayer features into your game.
We've made the process as simple as possible.
Upload a pre-built server file onto your Yahoo account and have the multiplayer plugin match players, join shared rooms, and send properties to all connected players just by triggering a game action.
Even save game data to a remote no sql database using key value pairs.
High Performance 2D Game Engine GameBuilder Studio is built on the highly optimized open source 2D rendering engine known as Starling.
We cross compile to different platforms using the first in class award winning Adobe AIR compiler.
We leverage the highest performance physics and GPU accelerated rendering frameworks under the hood.
Making your games run blazingly fast across all major web browsers and native mobile platforms.
Multi-layer Development Stack Working in a team?
Develop on different layers with GameBuilder Studio.
Designers can leverage the highest level of the GameBuilder development stack, which is our visual tool.
Programmers can leverage the second layer and move drag and drop game engine both layers to grab full control of the final game code.
This is the best drag and drop game engine game development solution.
You can access drag and drop game engine created visually in-editor by reference via code.
You can even completely alter the startup sequence and flow of your game via code.
The editor generates game code and outputs everything in-editor to xml files.
Extend The Editor With Plugins GameBuilder Studio uses one of the best enterprise level ui development frameworks Flex for its UI.
You can write engine components in AS3 and create your own custom properties panel using Apache Flex and custom Spark Skinning.
Have you developed a custom particle engine or animation system?
Develop a completely custom integrated ui panel for it with ease.
Open Source Game Engine No need to wait on us.
If there is something you need added to GameBuilder Drag and drop game engine develop a custom plugin yourself.
Found a minor bug in the underlying game engine, then submit a report or fix it and submit a change request to us via Github.
The GameBuilder Engine is open-source and publicly accessible.
The powerful functionality of GBS is combined with an incredible ease of use.
GBS has greatly simplified the development process for us, which has drag and drop game engine our team to focus on the gameplay, story, and art of Star Guardians.